John Smith
Human Male Smart Hero 1
Talents:
Read/Write Language +3
Speak Language +1
Languages:
French (Speak, Read/Write)
Italian (Read/Write)
German (Read/Write)
Additional skill points earned each level: 9 + Int modifier
Smart Hero Leveling:
TALENTS
At 1st, 3rd, 5th, 7th, and 9th level, the Smart hero selects a talent from one of the talent trees.
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- Linguist
Total Hit Points: 6
Speed: 30 feet
Armor Class: 11 = 10 + 0 [class] +1 [dexterity]
- Touch AC: 11
Flat-footed: 10
Initiative modifier: | +1 | = +1 [dexterity] |
Fortitude save: | -1 | = 0 [base] -1 [constitution] |
Reflex save: | +1 | = 0 [base] +1 [dexterity] |
Will save: | +2 | = 1 [base] +1 [wisdom] |
Attack (handheld): | -2 | = 0 [base] -2 [strength] |
Attack (missile): | +1 | = 0 [base] +1 [dexterity] |
Grapple check: | -2 | = 0 [base] -2 [strength] |
Reputation: | +1 | = 1 [base] |
Action points: 5 (lifetime)
Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: | 20 lb. or less 21-40 lb. 41-60 lb. 60 lb. 120 lb. 300 lb. |
Academic (starting occupation)
- Craft - Writing
Decipher Script
Research
Educated | |
Meticulous | |
Simple Weapons Proficiency | |
Ability | Modifier | Modifier | Modifier | ||
Balance | Dex* | 1 = | |||
Bluff | Cha | 2 = | +1 | ||
Climb | Str* | -2 = | |||
Computer Use | Int | 5 = | +2 | ||
Concentration | Con | -1 = | |||
Craft (Structural) | Int | 3 = | |||
Craft (Visual Art) | Int | 3 = | |||
Craft (Writing) | Int | 5 = | +1 | +1 [Academic] | |
Decipher Script | Int | 8 = | +4 | +1 [Academic] | |
Diplomacy | Cha | 2 = | +1 | ||
Disguise | Cha | 1 = | |||
Drive | Dex* | 1 = | |||
Escape Artist | Dex* | 1 = | +3 | ||
Forgery | Int | 7 = | +2 | +2 [Meticulous] | |
Gamble | Wis | 1 = | |||
Gather Information | Cha | 2 = | +1 | ||
Handle Animal | Cha | 2 = | +1 | ||
Hide | Dex* | 1 = | |||
Intimidate | Cha | 2 = | +1 | ||
Investigate | Int | 6 = | +3 | ||
Jump | Str* | -2 = | |||
Knowledge (arcane lore) | Int | 6 = | +3 | ||
Knowledge (art) | Int | 6 = | +3 | ||
Knowledge (current events) | Int | 6 = | +3 | ||
Knowledge (history) | Int | 8 = | +3 | +2 [Educated] | |
Knowledge (popular culture) | Int | 5 = | +2 | ||
Knowledge (streetwise) | Int | 4 = | +1 | ||
Knowledge (tactics) | Int | 8 = | +3 | +2 [Educated] | |
Knowledge (technology) | Int | 5 = | +2 | ||
Listen | Wis | 1 = | |||
Move Silently | Dex | 1 = | |||
Navigate | Int | 4 = | +1 | ||
Perform (Act) | Cha | 1 = | |||
Perform (Dance, Sing, Standup) | Cha | 1 = | |||
Perform (Instruments) | Cha | 1 = | |||
Research | Int | 5 = | +1 | +1 [Academic] | |
Ride | Dex | 1 = | |||
Search | Int | 5 = | +2 [Meticulous] | ||
Sense Motive | Wis | 1 = | |||
Spot | Wis | 1 = | |||
Survival | Wis | 1 = | |||
Swim | Str* | -2 = | |||
Treat Injury | Wis | 1 = |
Speak Language +1
Languages:
French (Speak, Read/Write)
Italian (Read/Write)
German (Read/Write)
* = check penalty for wearing armor
Class | HP rolled | ||
Level 1: | Smart Hero | 6 | |
Level 2: | +1d6 | ||
Level 3: | +1d6 | ||
Level 4: | +1d6 | +1 to ANY STAT | |
Level 5: | +1d6 | ||
Level 6: | +1d6 | ||
Level 7: | +1d6 | ||
Level 8: | +1d6 | +1 to ANY STAT | |
Level 9: | +1d6 | ||
Level 10: | +1d6 | |
Additional skill points earned each level: 9 + Int modifier
Smart Hero Leveling:
Class Level | Base Attack Bonus | Fortitude Save | Reflex Save | Will Save | Class Features | Defense Bonus | Reputation Bonus |
---|---|---|---|---|---|---|---|
2nd | +1 | +0 | +0 | +2 | Bonus feat | +1 | +1 |
3rd | +1 | +1 | +1 | +2 | Talent | +1 | +1 |
4th | +2 | +1 | +1 | +2 | Bonus feat | +1 | +2 |
5th | +2 | +1 | +1 | +3 | Talent | +2 | +2 |
6th | +3 | +2 | +2 | +3 | Bonus feat | +2 | +2 |
7th | +3 | +2 | +2 | +4 | Talent | +2 | +3 |
8th | +4 | +2 | +2 | +4 | Bonus feat | +3 | +3 |
9th | +4 | +3 | +3 | +4 | Talent | +3 | +3 |
10th | +5 | +3 | +3 | +5 | Bonus feat | +3 | +4 |
TALENTS
At 1st, 3rd, 5th, 7th, and 9th level, the Smart hero selects a talent from one of the talent trees.
Research
Savant
Linguist (At least 1 rank in either Read/Write Language or Speak Language for each of three different languages.)
Linguist (At least 1 rank in either Read/Write Language or Speak Language for each of three different languages.)
Strategy
Exploit Weakness (Requires 1 talent from Research talent tree)
Plan (Requires 1 talent from Research talent tree)
Trick (Requires 1 talent from Research talent tree)
Trick (Requires 1 talent from Research talent tree)
BONUS FEATS
At 2nd, 4th, 6th, 8th, and 10th level, the Smart hero gains a bonus feat.
This feat must be selected from the following list, and the Smart hero must meet any prerequisites.
Builder, Cautious, Combat Expertise, Educated, Gearhead, Improved Disarm, Improved Trip
Iron Will, Lightning Reflexes, Meticulous, Studious, Vehicle Expert, Weapon Focus.
Action Points
Smart heroes gain a number of action points equal to 5 + one-half their character level, rounded down
This is done at 1st level, and every time they attain a new level in this class.
This is done at 1st level, and every time they attain a new level in this class.