Covert Bear Moreau Male Fast Hero 5 / Tough Hero 5
Talents:
|
|
- Evasion
Uncanny Dodge 1
Uncanny Dodge 2
Remain Conscious
Robust
Second Wind
Total Hit Points: 102
Speed: 30 feet
Armor Class: 21 = 10 + 8 [class] +3 [dexterity]
- Touch AC: 21
Flat-footed: 21 [uncanny dodge]
Initiative modifier: | +7 | = +3 [dexterity] +4 [improved initiative] |
Fortitude save: | +10 | = 4 [base] +4 [constitution] +2 [great fortitude] |
Reflex save: | +7 | = 4 [base] +3 [dexterity] |
Will save: | +3 | = 2 [base] +1 [wisdom] |
Attack (handheld): | +10/+5 | = 6 [base] +4 [strength] |
Attack (missile): | +9/+4 | = 6 [base] +3 [dexterity] |
Grapple check: | +10/+5 | = 6 [base] +4 [strength] |
Reputation: | +2 | = 2 [base] |
Action points: 75 (lifetime)
Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: | 100 lb. or less 101-200 lb. 201-300 lb. 300 lb. 600 lb. 1500 lb. |
Knife [1d4, crit 19-20, range inc 10 ft., 1 lb, one-handed, piercing]
Rapier [1d6, crit 18-20, 3 lb, one-handed, piercing]
Compound Bow [1d8, crit 20, range incr 40 ft., 3 lb, piercing]
Crossbow [1d10, crit 19-20, range incr 40 ft., 7 lb, piercing]
Adventurer (starting occupation)
- Ride
Spot
Acrobatic | |
Archaic Weapons Proficiency | |
Animal Affinity | |
Heroic Surge | |
Great Fortitude | |
Confident | |
Improved Initiative | |
Brawl | |
Focused | |
Simple Weapon Proficiency | [free] |
Mutations:
- Unnatural Hair
Ability | Modifier | Modifier | Modifier | ||
Autohypnosis | Wis | 2 = | +1 | ||
Balance | Dex* | 7 = | +2 | +2 [focused] | |
Bluff | Cha | 2 = | |||
Climb | Str* | 5 = | +1 | ||
Computer Use | Int | 1 = | |||
Concentration | Con | 7 = | +1 | +2 [focused] | |
Craft (Structural) | Int | 5 = | +4 | ||
Craft (Visual Art) | Int | 1 = | |||
Craft (Writing) | Int | 1 = | |||
Diplomacy | Cha | 2 = | |||
Disguise | Cha | 2 = | |||
Drive | Dex* | 3 = | |||
Escape Artist | Dex* | 6 = | +3 | ||
Forgery | Int | 1 = | |||
Gamble | Wis | 3 = | +2 [confident] | ||
Gather Information | Cha | 2 = | |||
Handle Animal | Cha | 6 = | +2 | +2 [animal affinity] | |
Hide | Dex* | 4 = | +1 | ||
Intimidate | Cha | 6 = | +2 | +2 [confident] | |
Jump | Str* | 8 = | +2 | +2 [acrobatic] | |
Knowledge (behavioral sciences) | Int | 2 = | +1 | ||
Knowledge (earth & life sciences) | Int | 4 = | +3 | ||
Listen | Wis | 1 = | |||
Move Silently | Dex* | 5 = | +2 | ||
Navigate | Int | 1 = | |||
Perform (Act) | Cha | 2 = | |||
Perform (Dance) | Cha | 2 = | |||
Perform (Keyboards) | Cha | 2 = | |||
Perform (Percussion) | Cha | 2 = | |||
Perform (Sing) | Cha | 2 = | |||
Perform (Standup) | Cha | 2 = | |||
Perform (String Inst.) | Cha | 2 = | |||
Perform (Wind Inst.) | Cha | 4 = | +2 | ||
Research | Int | 1 = | |||
Ride | Dex | 8 = | +2 | +2 [animal affinity] +1 [Adventurer] | |
Search | Int | 1 = | |||
Sense Motive | Wis | 1 = | |||
Sleight of Hand | Dex* | 5 = | +2 | ||
Spot | Wis | 7 = | +5 | +1 [Adventurer] | |
Survival | Wis | 3 = | +2 | ||
Swim | Str** | 5 = | +1 | ||
Treat Injury | Wis | 1 = | |||
Tumble | Dex* | 9 = | +4 | +2 [acrobatic] |
* = check penalty for wearing armor
Class | HP rolled | ||
Level 1: | Fast Hero | 8 | |
Level 2: | Fast Hero | 4 | |
Level 3: | Fast Hero | 7 | |
Level 4: | Fast Hero | 4 | +1 to constitution |
Level 5: | Fast Hero | 6 | |
Level 6: | Tough Hero | 7 | |
Level 7: | Tough Hero | 9 | |
Level 8: | Tough Hero | 1 | +1 to strength |
Level 9: | Tough Hero | 5 | |
Level 10: | Tough Hero | 6 |