Dragonblooded Human Male Strong Hero 10
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- Extreme Effort
Improved Extreme Effort
Ignore Hardness
Improved Ignore Hardness
Advanced Ignore Hardness
Total Hit Points: 91
Speed: 30 feet
Armor Class: 22 = 10 +5 [chainmail shirt] + 5 [class] +2 [dexterity]
- Touch AC: 17
Flat-footed: 20
Initiative modifier: | +6 | = +2 [dexterity] +4 [improved initiative] |
Fortitude save: | +10 | = 5 [base] +5 [constitution] |
Reflex save: | +5 | = 3 [base] +2 [dexterity] |
Will save: | +7 | = 3 [base] +2 [wisdom] +2 [iron will] |
Attack (handheld): | +15/+10 | = 10 [base] +5 [strength] |
Attack (missile): | +12/+7 | = 10 [base] +2 [dexterity] |
Grapple check: | +15/+10 | = 10 [base] +5 [strength] |
Reputation: | +2 | = 2 [base] |
Action points: 75 (lifetime)
Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: | 133 lb. or less 134-266 lb. 267-400 lb. 400 lb. 800 lb. 2000 lb. |
Knife [1d4, crit 19-20, range inc 10 ft., 1 lb, one-handed, piercing]
Longsword [1d8, crit 19-20, 4 lb, one-handed, slashing]
Crossbow [1d10, crit 19-20, range incr 40 ft., 7 lb, piercing]
Chainmail Shirt [medium; +5 AC; max dex +2; check penalty -5; 40 lb.]
Gladiator (starting occupation)
- Intimidate
Archaic Weapons Proficiency | |
Armor Proficiency (light) | |
Armor Proficiency (medium) | |
Combat Reflexes | |
Dodge | |
Endurance | |
Improved Initiative | |
Brawl | |
Iron Will | |
Combat Martial Arts | |
Improved Combat Martial Arts | |
Simple Weapon Proficiency | [free] |
Mutations:
- Poisonous Blood
Danger Sense
Ability | Modifier | Modifier | Modifier | ||
Autohypnosis | Wis | 3 = | +1 | ||
Balance | Dex* | 4 = | +2 | ||
Bluff | Cha | 2 = | |||
Climb | Str* | 7 = | +2 | ||
Computer Use | Int | 1 = | |||
Concentration | Con | 6 = | +1 | ||
Craft (Structural) | Int | 1 = | |||
Craft (Visual Art) | Int | 1 = | |||
Craft (Writing) | Int | 1 = | |||
Diplomacy | Cha | 2 = | |||
Disguise | Cha | 2 = | |||
Drive | Dex* | 2 = | |||
Escape Artist | Dex* | 2 = | |||
Forgery | Int | 1 = | |||
Gamble | Wis | 2 = | |||
Gather Information | Cha | 2 = | |||
Handle Animal | Cha | 3 = | +1 | ||
Hide | Dex* | 2 = | |||
Intimidate | Cha | 4 = | +2 [dragonblooded] | ||
Jump | Str* | 7 = | +2 | ||
Knowledge (streetwise) | Int | 3 = | +2 | ||
Knowledge (tactics) | Int | 3 = | +2 | ||
Listen | Wis | 3 = | +1 | ||
Move Silently | Dex* | 2 = | |||
Navigate | Int | 2 = | +1 | ||
Perform (Act) | Cha | 2 = | |||
Perform (Dance) | Cha | 2 = | |||
Perform (Keyboards) | Cha | 2 = | |||
Perform (Percussion) | Cha | 2 = | |||
Perform (Sing) | Cha | 2 = | |||
Perform (Standup) | Cha | 2 = | |||
Perform (String Inst.) | Cha | 2 = | |||
Perform (Wind Inst.) | Cha | 2 = | |||
Research | Int | 1 = | |||
Ride | Dex | 5 = | +3 | ||
Search | Int | 1 = | |||
Sense Motive | Wis | 4 = | +2 | ||
Spot | Wis | 4 = | +2 [dragonblooded] | ||
Survival | Wis | 2 = | |||
Swim | Str** | 7 = | +2 | ||
Treat Injury | Wis | 3 = | +1 | ||
Tumble | Dex* | 4 = | +2 |
* = check penalty for wearing armor
Dragonblooded Human
- Low-light vision
- Darkvision to 60 feet
- +4 on saves vs. sleep and paralysis
- +2 on intimidate and spot
- Level +1
Class | HP rolled | ||
Level 1: | Strong Hero | 8 | |
Level 2: | Strong Hero | 6 | |
Level 3: | Strong Hero | 3 | |
Level 4: | Strong Hero | 1 | +1 to strength |
Level 5: | Strong Hero | 6 | |
Level 6: | Strong Hero | 6 | |
Level 7: | Strong Hero | 1 | |
Level 8: | Strong Hero | 4 | +1 to constitution |
Level 9: | Strong Hero | 2 | |
Level 10: | Strong Hero | 4 |